Summon Familiar

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Type of Feat: Class

Prerequisite: Sorcerer, Wizard

Required for: None

Specifics: A character with this feat may summon a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day. The type of familiars and their alignments and classes are: Bat (True Neutral, Animal), Panther (True Neutral, Rogue), Hell Hound (Lawful Evil, Outsider), Imp (Lawful Evil, Outsider), Fire Mephit (True Neutral,Outsider), Ice Mephit (True Neutral, Outsider), Pixie (Neutral Good, Rogue), Raven (True Neutral, Animal), Faerie Dragon (Chaotic Good, Dragon), Pseudodragon (Neutral Good, Dragon), and Eyeball (Neutral Evil, Aberration).

Use: Selected

Familiars are currently disabled untill all the bugs can be worked out of them.