Svirfneblin
From Neversummer 4 Wiki
Also known as Svirfneblin, the Deep Gnomes of the Realms are a secretive, mysterious race. Found in the deepest caverns of the Underdark, the Svirfneblin live in constant fear of slavery or destruction at the hands or Drow, mind flayers, and Duergar. Deep Gnomes are legendary for their ability to handle stone and gems. They have gray skin and gray or white hair.
- Favored Class: Wizard
- +2 Dexterity, +2 Wisdom, -2 Strength, -4 Charisma
- Small Stature
- Hardiness vs. Illusions
- Battle Training Vs. Reptiles
- Battle Training Vs. Goblins
- Battle Training Vs. Giants
- Skill Affinity (Listen)
- Skill Affinity (Concentration)
- Spell Focus (Illusion)
- Low-light Vision
- +2 to all saving throws
- +2 Hide, +2 Search
- Spell Resistance of 5 +1/lvl
- Darkvision
- Keen Sense
- +4 Deflection AC
- Blur (20% concealment) 1/day as cast by a Wizard of their character level
- Blur increases to 50% Concealment at Level 10
- Light Sensitivity: Fire and light spells blind the player for 1 round and give -2 AC, -4 AB, and -5 spot for 3 rounds. The player is immune to further blindness for a period of time after the initial blindness.
- Level Adjustment +3
Note: Svirfneblin is a Subrace of Gnomes. To choose it you must pick Gnome at creation and choose Svirfneblin at first login.
Choosing the Gnome race will include Gnome adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:
- +2 Dexterity, -2 Constitution, +2 Wisdom, -4 Charisma
Character Creation Notes:
- Unavailable in the Ancient Ones due to racial restrictions.
- Cannot be used to make Arcane Archers in the available factions due to racial restrictions.